- Primary keyword: crimson moon sanctus clypeus hub guide explains the role of the central stronghold.
- Main purpose: Sanctus Cloister supports recovery, upgrades, loadouts, and mission planning.
- Key locations: Visit the war table, loadout station, blacksmith, historian, and supply services.
- Best habit: Prepare equipment and consumables before selecting your next ward.
- Progression tip: New hub functions become available as your journey through Eden unfolds.
crimson moon sanctus clypeus hub guide: Hub Overview
Sanctus Cloister is the central base of operations for the Knights of the Crimson Moon. Players return here between hunts to recover, repair equipment, strengthen their arsenal, and choose the next assignment. The location is also connected to the Lunatarian Church, creating an important setting where military preparation, historical study, and spiritual service operate side by side.
The stronghold was once known as the Crimson Hall. Its current role combines the practical needs of the Knights with the Church’s interest in Eden’s forgotten history. Although the alliance is uneasy, both groups contribute to the same larger objective: preparing Nephilim for the dangers beyond the walls.
The keyword crimson moon sanctus clypeus hub guide commonly points to this hub experience. In the available hub overview, the location is identified as Sanctus Cloister, while “Divine Shield” describes its protective role.
Video Highlights:
- Sanctus Cloister is where every hunt begins and ends.
- The war table controls mission and ward selection.
- Hub residents provide upgrades, quests, supplies, lore, and preparation services.
- The loadout station determines the equipment and angel used for the next hunt.
| Hub Function | What It Supports | When To Use It |
|---|---|---|
| Mission planning | Select assignments and wards | Before every hunt |
| Recovery | Return between dangerous expeditions | After completing or ending a hunt |
| Equipment preparation | Repair, improve, and organize gear | Before difficult missions |
| Character services | Quests, blessings, supplies, and lore | During progression |
| Loadout selection | Choose weapons, armor, shields, trinkets, and consumables | Immediately before departure |
Treat Sanctus Cloister as a preparation loop rather than a single menu. Plan the mission, inspect your gear, speak with useful residents, then confirm the loadout.
War Table and Mission Planning
The war table is the first stop for mission planning. It allows you to choose the next assignment and decide which ward to enter. Because each hunt begins from this decision, the war table should be used only after you understand what your current equipment and resources can support.
Mission selection is more than a destination choice. It determines the challenge you are preparing to face, which makes the rest of the hub loop meaningful. A strong process is to review the assignment, identify likely combat demands, and then adjust equipment at the loadout station.
| Planning Stage | Recommended Action | Reason |
|---|---|---|
| Assignment review | Read the available mission objective | Clarifies the immediate goal |
| Ward selection | Choose the ward connected to the assignment | Sets the next hunt’s destination |
| Risk check | Consider your purified equipment and supplies | Reduces avoidable preparation gaps |
| Loadout review | Match weapons, shields, armor, and trinkets to the mission | Keeps the build focused |
| Final confirmation | Select the angel and begin the hunt | Commits the prepared setup |
The hub’s functions expand as the journey continues. Early visits may focus on basic mission preparation, while later progression gives you more ways to use the stronghold. This makes repeated returns valuable: the same location gradually becomes a broader command center.
Do not select a new ward automatically. Confirm that your equipment, consumables, and chosen angel support the assignment before leaving Sanctus Cloister.
NPC Services and Hub Residents
Sanctus Cloister is populated by characters who each support a different part of the hunt cycle. Speaking with them helps turn the hub into a functioning headquarters rather than a simple transition area.
Gallant
Founder of the Knights of the Crimson Moon, mentor, and commander. He guides the journey, offers bounty quests, and prepares the order for future battles.
Marida
The order’s historian. She investigates Eden’s forgotten history, seeks ancient lore scrolls, and rewards discoveries with powerful boons.
Lottie
A thrill-seeking treasure hunter connected to forbidden relics. She provides trinkets, throwables, and consumables for upcoming hunts.
Gajoff
A vampire blacksmith known for legendary craftsmanship. He improves purified equipment, increases rarity, and offers new gear for souls.
Gallant is the most direct link to the Knights’ command structure. His bounty quests add purpose to the broader hunt cycle and give returning players another reason to check the hub before departing.
Marida supports the lore side of progression. Her work with ancient scrolls and Eden’s history makes exploration more rewarding, especially when discoveries can be exchanged for boons. Her services also reinforce the connection between Sanctus Cloister and the Lunatarian Church.
Lottie handles useful field supplies. Stocking up on consumables, throwables, and trinkets before a mission can prevent a promising run from being limited by a missing utility item.
Gajoff manages equipment improvement. Bring purified equipment to him when you want to increase its rarity or exchange souls for additional gear. His service is especially important when preparing for a difficult boss or testing a new combat setup.
| Resident | Primary Role | Main Value |
|---|---|---|
| Gallant | Commander and mentor | Bounty quests, direction, battle preparation |
| Marida | Historian | Lore scrolls, discoveries, boons |
| Lottie | Treasure hunter and supplier | Trinkets, throwables, consumables |
| Gajoff | Blacksmith | Rarity upgrades and soul-based gear |
For a normal preparation cycle, check Gajoff for equipment, Lottie for supplies, and the loadout station last. Visit Gallant or Marida whenever their progression services are available.
Equipment, Upgrades, and Loadouts
The loadout station is where preparation becomes a specific combat plan. From your collection, you can select purified weapons, shields, armor, trinkets, and consumables. You also choose the angel that will accompany you into battle.
This step should reflect the assignment chosen at the war table. A difficult boss may call for a safer defensive arrangement, while a familiar hunt can be used to experiment with a different weapon or trinket combination. The important point is to make the choice deliberately instead of treating the default setup as sufficient for every situation.
| Loadout Element | Preparation Question | Practical Focus |
|---|---|---|
| Weapon | What attack pattern suits the assignment? | Damage type, reach, and comfort |
| Shield | How much defense or protection is needed? | Survival during dangerous encounters |
| Armor | Does the mission justify a defensive adjustment? | Durability and risk management |
| Trinket | Which passive effect supports the plan? | Utility, damage, or resilience |
| Consumable | What emergency or offensive item may help? | Recovery, control, or burst options |
| Angel | Which companion fits the intended approach? | Complementary support during the hunt |
Equipment progression and loadout selection are linked but distinct. Gajoff can improve purified equipment or provide new gear in exchange for souls. The loadout station then lets you choose from the collection you have built. This separation encourages a two-stage routine: improve your available tools, then select the correct tools for the next mission.
Review the Assignment
Start at the war table and identify the mission objective and ward. Consider whether the next hunt is likely to demand damage, defense, utility, or endurance.
Improve Available Equipment
Visit Gajoff with purified equipment when a rarity increase or a new soul-based gear option would strengthen your collection.
Restock Supplies
Check Lottie for trinkets, throwables, and consumables. Replace missing utility items before committing to the hunt.
Build the Loadout
At the loadout station, select your weapon, shield, armor, trinkets, consumables, and angel as one coordinated setup.
Confirm and Depart
Review the complete setup once more, then leave the stronghold and begin the selected hunt.
A strong loadout is not simply the collection’s rarest equipment. It is the combination that best matches the assignment, your preferred combat rhythm, and the supplies available.
Sanctus Cloister Preparation Checklist
A consistent return routine helps keep the hub useful throughout the campaign. The following checklist covers the services that matter most before departure.
Before Every Hunt:
- Review the assignment and select the intended ward at the war table
- Inspect purified equipment and visit Gajoff when an upgrade is appropriate
- Restock trinkets, throwables, and consumables through Lottie
- Choose a coordinated weapon, shield, armor, and angel combination
- Confirm the final loadout before leaving Sanctus Cloister
Use the checklist as a baseline, then add optional tasks based on progression. Gallant’s bounty quests and Marida’s lore services may not be required for every departure, but they can provide meaningful long-term objectives.
| Visit Order | Location or Resident | Core Question |
|---|---|---|
| 1 | War table | What assignment and ward am I entering? |
| 2 | Gallant | Is a bounty quest available? |
| 3 | Marida | Do I have discoveries or lore to turn in? |
| 4 | Gajoff | Can my purified equipment be improved? |
| 5 | Lottie | Do I have enough utility supplies? |
| 6 | Loadout station | Is every selected item suited to the mission? |
The best routine is flexible rather than rigid. If your equipment is already prepared, move quickly through the upgrade check. If you are attempting a challenging encounter, spend more time comparing options and checking your supplies.
Use the same final inspection order every time: equipment, supplies, angel, mission, and departure. A repeatable routine makes preparation faster without skipping key decisions.
FAQ: Crimson Moon Hub Questions
Q: What is the Sanctus Clypeus hub in Crimson Moon?
The hub is Sanctus Cloister, the headquarters of the Knights of the Crimson Moon. It is where Nephilim recover, repair equipment, improve their arsenal, meet important residents, and prepare for the next hunt.
Q: What can I do at Sanctus Cloister?
You can select assignments and wards at the war table, improve or acquire equipment, gather supplies, review progression services, and build a mission-specific loadout with weapons, shields, armor, trinkets, consumables, and an angel.
Q: Who should I visit before a difficult hunt?
Check Gajoff for purified equipment upgrades, Lottie for trinkets and consumables, and the loadout station for final equipment selection. Gallant and Marida are also worth visiting when their quests or discovery rewards are available.
Q: Does Sanctus Cloister change during progression?
Yes. The hub gains new uses as the journey unfolds, so later visits can support more advanced preparation, equipment development, and progression activities than earlier returns.
The hub is designed to connect every major part of the hunt cycle. Mission choice leads into equipment preparation, NPC services improve your options, and the loadout station turns those options into a practical plan.
For additional context, see the related Crimson Moon hub overview on YouTube. The strongest takeaway is simple: return to Sanctus Cloister with a purpose, prepare around the next assignment, and leave only after the complete loadout is ready.
Sanctus Cloister is the strategic center of Crimson Moon. Use the war table to choose the objective, the residents to improve your resources, and the loadout station to shape the hunt.